Our Pokemon Sun and also Moon TM List will cover every of the TMs in Pokemon Sun and Moon. Unlike many previous generations, there space no HMs in Sun and Moon. TMs have the right to be offered as plenty of times as you"d like and also can be removed with the assist of a move tutor. Click the surname of a TM listed below to uncover out precisely how to gain it!
Pokemon Sun and also Moon TMs List
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TM01 | Work Up | +1 Attack, +1 Sp. Attack | -- | 100% | 30 | |
TM02 | Dragon Claw | Damages target | 80 | 100% | 15 | |
TM03 | Psyshock | Damages target | 80 | 100% | 10 | |
TM04 | Calm Mind | +1 Sp. Atk, +1 Sp. Defense | -- | 100% | 20 | |
TM05 | Roar | Target is required to move out | -- | 100% | 20 | |
TM06 | Toxic | Target is badly poisoned | -- | 90% | 10 | |
TM07 | Hail | Summons a hailstorm that loss all non-Ice Pokemon | -- | 100% | 10 | |
TM08 | Bulk Up | +1 Attack, +1 Defense | -- | 100% | 20 | |
TM09 | Venoshock | Damages target (2x if poisoned) | 65 | 100% | 10 | |
TM10 | Hidden Power | Damages target | 60 | 100% | 15 | |
TM11 | Sunny Day | Fire strikes deal 1.5x damage | -- | 100% | 5 | |
TM12 | Taunt | Forces target to use damaging attacks for 3 turns | -- | 100% | 20 | |
TM13 | Ice Beam | Damages target, 10% chance to Freeze | 90 | 100% | 10 | |
TM14 | Blizzard | Damages target, 10% chance to Freeze | 110 | 70% | 5 | |
TM15 | Hyper Beam | Damages target, user can"t move next turn | 150 | 90% | 5 | |
TM16 | Light Screen | .5x Special damage to team for 5 turns | 150 | 90% | 5 | |
TM17 | Protect | Prevents damages to user because that 1 turn | -- | 100% | 10 | |
TM18 | Rain Dance | Water assaults deal 1.5x damage | -- | 100% | 5 | |
TM19 | Roost | Restores as much as 1/2 best HP | -- | 100% | 10 | |
TM20 | Safeguard | Prevents status conditions to user because that 5 turns | -- | 100% | 25 | |
TM21 | Frustration | Damages target an ext if friendship is lower | -- | 100% | 20 | |
TM22 | Solar Beam | Damages target on second turn | 120 | 100% | 10 | |
TM23 | Smack Down | Damages target | 50 | 100% | 15 | |
TM24 | Thunderbolt | Damages target, 10% chance to Paralyze | 90 | 100% | 15 | |
TM25 | Thunder | Damages target, 30% opportunity to Paralyze | 110 | 70% | 10 | |
TM26 | Earthquake | Damages target | 100 | 100% | 10 | |
TM27 | Return | Damages target more if friendship is higher | -- | 100% | 20 | |
TM28 | Leech Life | Damages target, restores HP come user | 80 | 100% | 10 | |
TM29 | Psychic | Damages target, 10% opportunity to -1 Sp. Defense | 90 | 100% | 10 | |
TM30 | Shadow Ball | Damages target, 10% opportunity to -1 Sp. Defense | 80 | 100% | 15 | |
TM31 | Brick Break | Damages target | 75 | 100% | 15 | |
TM32 | Double Team | +1 Evasiveness | -- | 100% | 15 | |
TM33 | Reflect | .5x Physical damage to team for 5 turns | -- | 100% | 20 | |
TM34 | Sludge Wave | Damages target, 10% possibility to poison | 95 | 100% | 10 | |
TM35 | Flamethrower | Damages target, 10% opportunity to Burn | 90 | 100% | 15 | |
TM36 | Sludge Bomb | Damages target, 10% opportunity to poison | 90 | 100% | 10 | |
TM37 | Sandstorm | Summons a sandstorm because that 5 turns | -- | 100% | 10 | |
TM38 | Fire Blast | Damages target, 10% opportunity to Burn | 110 | 85% | 5 | |
TM39 | Rock Tomb | Damages target, -1 rate to target | 60 | 95% | 15 | |
TM40 | Aerial Ace | Damages target | 60 | 100% | 20 | |
TM41 | Torment | Prevents target from using the same move twice in a row | -- | 100% | 15 | |
TM42 | Facade | Damages target, 2x if user has a status condition | 70 | 100% | 20 | |
TM43 | Flame Charge | Damages target, +1 rate of user | 50 | 100% | 20 | |
TM44 | Rest | User Sleeps for two turns, restoring HP and status conditions | -- | 100% | 10 | |
TM45 | Attract | Target is less likely to assault if it"s opposing gender | -- | 100% | 15 | |
TM46 | Thief | Damages target, steals organize item | 60 | 100% | 25 | |
TM47 | Low Sweep | Damages target, -1 rate of target | 65 | 100% | 20 | |
TM48 | Round | Damages target, power boosts if others usage the move | 60 | 100% | 15 | |
TM49 | Echoed Voice | Damages target, power increases if supplied in succession | 40 | 100% | 15 | |
TM50 | Overheat | Damages target, -2 Sp. Strike of user | 130 | 90% | 5 | |
TM51 | Steel Wing | Damages target, 10% possibility to +1 Defense | 70 | 90% | 25 | |
TM52 | Focus Blast | Damages target, 10% chance to -1 Sp. Defense that target | 120 | 70% | 5 | |
TM53 | Energy Ball | Damages target, 10% possibility to -1 Sp. Defense that target | 90 | 100% | 10 | |
TM54 | False Swipe | Damages target, leave them through at the very least 1 HP | 40 | 100% | 40 | |
TM55 | Scald | Damages target, 10% possibility to Burn | 80 | 100% | 15 | |
TM56 | Fling | Damages target, damage is dependence on organized item | -- | 100% | 10 | |
TM57 | Charge Beam | Damages target, 10% chance to advanced Sp. Attack | 50 | 90% | 10 | |
TM58 | Sky Drop | Damages target on 2nd turn | 60 | 100% | 10 | |
TM59 | Brutal Swing | Damages target | 60 | 100% | 20 | |
TM60 | Quash | Forces target to move last | -- | 100% | 15 | |
TM61 | Will-O-Wisp | Burns target | -- | 85% | 15 | |
TM62 | Acrobatics | Damages target, 2x damages if target isn"t hold an item | 55 | 100% | 15 | |
TM63 | Embargo | Prevents target from using items because that 5 turns | -- | 100% | 15 | |
TM64 | Explosion | Damages all active Pokemon, user always faints | 250 | 100% | 5 | |
TM65 | Shadow Claw | Damages target, rises chance of an important hits | 70 | 100% | 15 | |
TM66 | Payback | Damages target, 2x damages if user walk after target | 50 | 100% | 10 | |
TM67 | Smart Strike | Damages target, never ever misses | 70 | 100% | 10 | |
TM68 | Giga Impact | Damages target, can"t move next turn | 150 | 90% | 5 | |
TM69 | Rock Polish | +2 Speed | -- | 100% | 20 | |
TM70 | Aurora Veil | Protects native hail storm for 5 turns | -- | 100% | 20 | |
TM71 | Stone Edge | Damages target, rise chance of crucial hits | 100 | 80% | 5 | |
TM72 | Volt Switch | Damages target, then switches out | 70 | 100% | 20 | |
TM73 | Thunder Wave | Paralyzes target | -- | 90% | 20 | |
TM74 | Gyro Ball | Damages target, damages is based upon Speed | -- | 100% | 5 | |
TM75 | Swords Dance | +2 Attack | -- | 100% | 20 | |
TM76 | Fly | Damages target on second turn | 90 | 95% | 15 | |
TM77 | Psych Up | User duplicates stat transforms of target | -- | 100% | 10 | |
TM78 | Bulldoze | Damages target, -1 rate of target | 60 | 100% | 20 | |
TM79 | Frost Breath | Damages target, -1 rate of target | 60 | 90% | 10 | |
TM80 | Rock Slide | Damages target, 10% opportunity for target to flinch | 75 | 90% | 10 | |
TM81 | X-Scissor | Damages target | 80 | 100% | 15 | |
TM82 | Dragon Tail | Damages target, then forces them to move out | 60 | 90% | 10 | |
TM83 | Infestation | Damages target because that 4-5 turns, avoids a move out | 20 | 100% | 20 | |
TM84 | Poison Jab | Damages target; 30% possibility to poison target | 80 | 100% | 20 | |
TM85 | Dream Eater | Damages a resting target, heals user by 1/2 of handle damage | 100 | 100% | 15 | |
TM86 | Grass Knot | Damages a sleeping target, heals user by 1/2 of dealt damage | 100 | 100% | 15 | |
TM87 | Swagger | Confuses target, +1 assault of target | -- | 85% | 15 | |
TM88 | Sleep Talk | Uses one more known relocate at random while asleep | -- | 100% | 10 | |
TM89 | U-turn | Damages target, climate switches out through a party member | 70 | 100% | 20 | |
TM90 | Substitute | A decoy utilizing a fraction of the user"s HP is created | -- | 100% | 10 | |
TM91 | Flash Cannon | Damages target, 10% chance to -1 Sp. Defense that target | 80 | 100% | 10 | |
TM92 | Trick Room | Slower Pokemon move first for 5 turns | -- | 100% | 5 | |
TM93 | Wild Charge | Damages target, user takes recoil damage | 90 | 100% | 15 | |
TM94 | Surf | Damages target | 90 | 100% | 15 | |
TM95 | Snarl | Damages target, -1 Sp. See more: Medic A And D Ointment On Dogs, Can You Put A&D Ointment Or Anti Strike of target | 55 | 95% | 15 | |
TM96 | Nature Power | Effect is dependence on environment | -- | 100% | 20 | |
TM97 | Dark Pulse | Damages target, 20% possibility for target come Flinch | 80 | 100% | 15 | |
TM98 | Waterfall | Damages target, 20% opportunity for target to Flinch | 80 | 100% | 15 | |
TM99 | Dazzling Gleam | ![]() | Damages target | 80 | 100% | 10 |
TM100 | Confide | -1 Sp. Strike of target | -- | 100% | 20 |